These are some screenshots of the vistas in Lion’s Arch. The picture with the dragon’s mouth is the entrance to the Weyandt’s Revenge jumping puzzle. There are two other jumping puzzles in this area. Have fun exploring and jumping!
These are the screenshots of the vistas in the Black Citadel, the capital of the Charr. One thing that I noticed was that it’s build next to the Ruins of Rin, the previous capital before the Charr overran it in Guild Wars Prophecies. It’s sad to see that so little is left of it. But, to be honest, I think the Black Citadel is the ugliest city in the whole game. Sure, it matches with the Charr culture, but it looks like a junkyard. Not really my favorite place to be.
Guild Wars 2 is officially released august 28th, but pre-purchasers have a three-day head start and started playing yesterday. Although ArenaNet has been testing quite a lot, open betas and stress tests, the unofficial launch didn’t go well. I’ve heard a lot of people who compared it to the Diablo 3 last may.
The servers were planned to go live around 9:00 CET, it was possible they might open them early so they could fix some issues before everyone would storm the gates. It didn’t help. When I checked twitter around eight, shortly after I woke up, there were already messages about connectivity issues, black screens and tutorial bugs. Error 42 became the new error 37.
The “cannot connect”-error wasn’t the only launch problem. There are still features of the game that don’t work as they should. The parties, guild system and the Black Lion Trading system aren’t working as they should. ArenaNet has given themselves an opportunity to find and fix these problems before the real launch. I really hope that when the rest of the world with normal orders, everyone can still play without too much problems. It would be very bad if the connection issues return tomorrow.
Expect some more this week. I’ve tried to gather some screenshots of the vistas. I’ll put them in a gallery for everyone’s view pleasure.