I’m a spoiled MMO gamer…

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I’m a spoiled MMO gamer…

…and Guild Wars 2 is the reason why.

Over the years I’ve played and tried many different MMORPGs. When I saw a list and pointed out each one I tried to my husband, he was stunned. Most of them never stuck though. Except Guild Wars and Guild Wars 2.

I liked Guild Wars because I was able to do most of it alone. The city hubs were the places where players gathered, but all the zones were instanced. I could play with my own party of heroes without being afraid of some numbhead running through my mob of event creatures, killing them all, or just plain messing everything up for me to succeed my quest. I liked that I could play an MMO game on my own.

Guild Wars 2 was something else entirely. It was the first MMORPG where I didn’t have to worry that I needed to do at least 70% of the damage to a creature before the kill counted as mine. That’s probably one of the few reasons I don’t mind other players that much. I can do whatever I want without being limited or feeling cheated by other players (unless you trade or use the action house).

That’s just one of the many mechanics of why Guild Wars 2 spoiled me as an MMORPG player.

Shared Loot – Never again

There is one thing that I really don’t want in an MMO ever again and that’s shared loot. I want my own bag of shinies without having to compete for that rare item that I desperately need for a quest or gear.

I don’t know if Guild Wars 2 was the first, but I know it’s no longer the only one, and I’m glad.

Tagging monsters

What’s worse than having your kill taken away as a low level by that max level player that just waltzed through?

Guild Wars 2 lowered the percentage of damage needed to gain the experience of the kill and loot. Although I do think that your loot has better drop odds when you do more damage, the experience is for low levels more important.

People are more considered of others as well in the dynamic events. High level/high damage players only spam their primary skill so others have a chance to tag the event mob as well.

This is one of the things that I’m sure promote cooperative play instead of competitive play. There are different game modes for that.

Better Quests

Guild Wars 2 uses hearts instead of traditional quests. They are still quests, but they become active when you enter a certain area. You don’t have to go look for that one NPC. If you do want to talk to them, the heart on the mini map is an indicator where to find them. Upon completing the heart, the NPC turns into a vendor and sells items related to the heart. These hearts also count towards world completion.

I like the idea of hearts. I’ve done the world completion for Central Tyria (the core game) two times now and I’m working on a third. By doing the hearts, you’ll get a better sense of the world and what’s going on. Most hearts also have different ways to resolve them and many have dynamic events which can speed up the process of completion.

In other MMOs, I just find the NPC with a question mark above their head, see how many slimes I have to kill and where I can find them. I rarely bother to read why they need the slime goo or why the slimes are even there. Often these things aren’t even explained that well.

Quest difficulty

I’m a casual player. I don’t need to be the best, have the highest rated gear nor do I need to know that specific combo that makes me unbeatable. I like to stroll around, kill the mobs that get in my way, salvage my loot and move on.

I haven’t tried to do raids and I doubt I ever will. That’s why I’m glad that everything in the zones is doable for players like me.

The one exception to this might be the jumping puzzles. There are a few that are notoriously difficult and I suck at them. Especially the ones that require timing.

I’m glad there are players willing to portal others to the end of the puzzle and I always drop a donation when I make use of their portals. That’s the polite thing to do.

I don’t know there will be another MMO that will change me as a player as much as the Guild Wars franchise did. I’m hoping that one will come a long soon, and Riot teased me with that question if they should make an MMORPG (HELL YES!), but I’m not getting my hopes up.

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