This post is part of the Blaugust Developer Appreciation Week.
Multiplayer is one of the features added to the small farming game Stardew Valley. I played it for half an hour a year ago and I don’t really know why I didn’t play more at the time. I’ve always liked Harvest Moon and Rune Factory on my DS.
Playing the multiplayer with my husband was a lot of fun though. I already explained that he tends to go nuts in terms of efficiency. He seeks out the most profitable crops and upgrades his tools so we can progress the fastest.
I’m more of a casual player and see what I want to do each day. I don’t tend to plan for festival like he does. Especially not the first year. If we played an RPG, our playstyles would clash, but not Stawdew.
I don’t mind being guided to what needs to be done. The morning routine of watering and harvesting, feeding the animals and checking on produce is one I often take on. My husband usually knows what needs to be done to complete collections, gathering of rocks or fish. (I don’t fish because I suck at it.)
Our playstyles add to each other. We’re in our first winter and we already have stables. I have my two chickens (ones I really wanted) and most of our tools have been upgraded at least once. My husband is thinking of the perfect lay out to start in spring and I’m just keeping on gathering winter berries, wood, stone and ore.
Hopefully we’ll soon have more livestock and a greenhouse.