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Post Tagged with: "Wolcen"

February Wrap-up

Ah, February. How I loathe thee. Winters are always dangerous for me because of all my health issues, but this year I found out my wind resistance is either zero or negative. It’s been a stormy month but not very cold. I always thought I was bad at handling the cold. Turns out I was wrong. It’s the cold wind that makes it painful to breathe, that sets my throat on fire, and makes my lungs feel like they’re made of metal.

So I spent most of the month in recovery mode which means my productivity tanked. I wrote two book reviews and four Friday posts for Narratess and only posted here once. I’m still on track for those goals, and I’m even a little ahead because I already have six (including this one) posts for my twenty post goal for Princess.

I finished four more books, two for book tours and two for Netgalley. Netgalley is a service that connects book reviewers, librarians and other professionals with publishers/authors. We get a free book in exchange for a review. This is usually to get reviews ahead of release and create hype. Goodreads says I’m four books ahead of schedule, but I know that once I start reading the real chonks (which is my goal this year) I’ll only finish one or maybe two books a month. Even when I’m actively working on my ‘reading once a day’ habit, a book with over 600 pages (and maybe even 800 pages) will take up significantly more time than a 230-page young adult romance.

Look, I’m an idiot. I said I wouldn’t do book tours a few years ago when I started adding more book-related posts to Narratess. Then I said I wouldn’t request more books from Netgalley because of the added pressure through reading deadlines. But I’ve done four book tours so far and I have a few more coming up. I also request four more titles on Netgalley last weekend. Sigh.

For games, there was only one: Wolcen. I already talked about it in a previous post and I’ll talk more about it in the future, but the bad weather also affected my hands. I wanted to play more Pokemon, more Stardew Valley, maybe even get back into Guild Wars, but none of that happened. And that’s okay.

Instead of gaming, I dived back into non-fiction. I started watching more videos on writing and personal development. Even on Netflix, I felt like I wanted to watch more documentaries or reality tv than sitcoms or fantasy series. It’s unusual for me to have this kind of clarity when my body is feeling like crap. Brain fog is real. So it’s a strange experience when my brain acts like a sponge and just wants to soak up everything. My headache isn’t gone (heck, it might be worse than other days) but I can think! I can process information! I draw conclusions based on the information I have! I can apply theory to practice! Seriously, it’s been years since I’ve experienced this.

It made me want to be more productive. So even though I didn’t post more or play more, I did write more. I finished a piece of flash fiction and submitted it (no word back yet), and my short story (granted, written in December) was selected as a finalist. The finalists were selected by industry professionals out of at least a hundred submissions. Knowing that these people loved my story enough to pick it as a finalist is huge and a great motivator to keep writing. I know some of you have voted, so thank you! 29th of March I know if I’ve won or not.

So I’m working hard on my writing career. I made a rough publishing outline for this year and a wishlist of books I want to write. For now, I’m still focusing on finishing the Infernal Contracts trilogy. Book 2 is getting a second draft with more words, better scenes and character growth. It hurt initially when I missed the December deadline, but I truly believe it’ll be a much better book now. I’m going to write the outline for book 3 when it’s with beta readers, so I can jump right in when the final draft is done.

March will be busy with nearly all of my weekends filled up with exhausting events. So I hope I can get my writing and editing done. I’ll do my best to post here more frequently (I still have so many drafts I want to finish), but Narratess comes first.

Trying Out Wolcen

Wolcen’s release was like a storm, one I wasn’t really prepared for. I heard people talking about it, sure. But I don’t pay much attention to early access games, or games in beta. So I heard people mentioning it, saying it was promising. That doesn’t always mean the end product will live up to the expectations.

I read Belghast‘s early impressions and decided to watch Rhykker’s sponsored videos, which consisted of an overview, short guide, and a build video. It was enough to convince me to try it.

Since the servers still have issues, I played offline. I usually play aRPGs solo, so I don’t mind much. That said, my husband and I bought copies with the intention to play together. And we will, as soon as things are fixed. For now, I’m just hobbling along in single player. I’m trying out different things, skills from Rhykker’s build (I love the turret, ok? Heimerdinger is one of my favourite champions).

I’m level 13 now with ranged/magic character. She’s using a pistol and a catalyst which allows her to pew pew really fast while still using spell to blast enemies away. Using a willpower skill will also speed up the process of gaining rage, the main resource for ranged characters. This also allows me to always have a damage skill available to me.

I was honestly pleasantly surprised that you can create your own class/build regardless of what you pick at the beginning of the game. Your character’s progression doesn’t even depend on which weapons you use, like in Dungeon Siege II. You can pick your weapons, pick skills associated with the weapons you have, and change your passives if you want (and have enough currency to do so).

So even if you have max leveled your character, you can still switch builds if you want. The only thing you might have to do is train your new skills.

Saying Wolcen is a love child between Diablo and Path of Exile is pretty accurate. Especially when you look at the passive skill tree, the gate of fates. It’s filled with nodes interconnecting with each other within a ‘class’ and another ‘class’, but you’re free to branch out. One thing Wolcen does differently is that each ring (three layers in total) can rotate, even after you’ve picked skills. So you can change up your build whenever you want with your available skill points.

I’ve only played a few hours but I’m really enjoying it so far. It’s filling the hole after I’d completed the Diablo 3 season 19 and Path of Exile (nor Torchlight 3 Alpha) couldn’t fill it. The combat is much more dynamic than Diablo since you have to dodge skills. You also get a fair chance to do so with the telegraphs on the ground. It reminds me more of Guild Wars 2’s combat which I also really like. Rhykker said the Act 1 boss is pretty hard to beat if you don’t pay attention. I’m not the best player, but I do have experience with tough, multi phase bosses, so who knows. I’ll report back when I’ve passed that point.

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